The way they tell it, Kati and Andrew had their meet cute at a holiday party: two people, who happened to love everything art and code, and who started a conversation that has never really stopped.
They talked about children’s books, music, and what makes a good game. Then, a few months later, they were sketching and prototyping all manner of projects with one another.
Fast forward a few years later, and they’d assembled a whole game development studio, named after Andrew’s former music handle: Computer Lunch.
Early releases from Computer Lunch Games were small, but earnest. There was a storybook app starring “Pooky the Hedgehog.” Then came Sidewalker: Late to Work, a runner that gave you the chaos of NYC foot traffic.
“We poured everything into those projects,” they said. “And then we learned a tough lesson… as an indie developer, great ideas aren’t enough on their own; you have to help people find them.”
So they kept at it. And each build taught them something new; each launch, they got a little smarter. Until, in 2018, a new idea took hold: an idle game that tells the story of evolution itself.
Cell to Singularity was only early access at first. They planned it that way, so that they could listen to player feedback, and then use that to push thoughtful updates every couple of weeks, while tweaking the Google Play Store page along the way — all helping to bend that daily install curve upward.
“We wanted to make the best game about evolution,” they committed to heart. So, when they won Editor’s Choice on Google Play, and then later got a nod for the Google Play Awards Audience Choice, they felt “okay, we’re onto something now.”
Today, Cell to Singularity is a science theme park right in your very pocket, as Andrew and Kati like to refer to it — part museum, part playground.
One day you could be exploring dinosaurs; the next, the deep ocean. Millions have experienced this theme park for themselves, and more than a million come back each month.
Ask Kati and Andrew their favorite fun party fact about Cell to Singularity, and they’ll tell you how a character in a popular series of romance books name drops the game! That one still makes them grin whenever they tell it.