Brian Wiklem

Brian Wiklem

Vancouver, Washington, United States
500+ connections

About

I get it done - period. I am an entrepreneur as well as an accomplished project…

Activity

Join now to see all activity

Experience

  • izmocars Graphic

    izmocars

    Greater Los Angeles Area

  • -

    Long Beach, California

  • -

  • -

  • -

  • -

    Costa Mesa

  • -

  • -

  • -

  • -

  • -

Licenses & Certifications

  • Certified Scrum Product Owner

    Scrum Alliance

    Issued

Volunteer Experience

  • Foster parent

    Cavalier Rescue USA

    - 10 years 3 months

    Animal Welfare

    I volunteer with Cavalier Rescue USA, which is a King Charles Cavalier spaniel rescue group. I've assisted with the retrieval of unwanted dogs, provided foster care for them, as well as produced adoption videos for many of the dogs in rescue.

  • Annual Fundraiser Video

    Giving it Back to Kids

    - 13 years 2 months

    Children

    Giving it Back to Kids is a charity that builds orphanages and provides young parents in Vietnam with a home. There is an annual fundraiser every October, and I've been editing and co-producing the videos since 2006. The videos help show accomplishments and demonstrate some of the current goals for the organization to supporters and fund raising events.

Publications

  • Fighting to Be Heard: How the British Aerospace 146 started the Regional Jet Revolution

    LaJetee Press

    Fighting to Be Heard is a love letter to one of the most over-engineered jet aircraft ever built: the British Aerospace 146. This regional aircraft was truly the beginning of the “RJ” (aka Regional Jet) which has become common place in air travel today. Although the 146 was ahead of its time, the program, the company, and the aircraft was plagued with many challenges. As a result, the 146 became the last commercial aircraft to be built in the United Kingdom. The title “Fighting to Be Heard”…

    Fighting to Be Heard is a love letter to one of the most over-engineered jet aircraft ever built: the British Aerospace 146. This regional aircraft was truly the beginning of the “RJ” (aka Regional Jet) which has become common place in air travel today. Although the 146 was ahead of its time, the program, the company, and the aircraft was plagued with many challenges. As a result, the 146 became the last commercial aircraft to be built in the United Kingdom. The title “Fighting to Be Heard” signifies the ironic uphill battle British Aerospace faced in trying to convince airlines to buy and operate the worlds quietest jet. This isn’t your typical aircraft history book; instead of the dry facts many aircraft books publish (basic history, who bought the aircraft, how many were built, and technical statistics), Fighting to Be Heard is the story of the aircraft and the regional jet arm of BAe, those on the front line at BAe, those who flew it, and those who sold them to airlines. Featuring stories never before printed, photographs from the archives of British Aerospace that have never been published, and interviews with a wide range of people from pilots to customer service reps, salesman to airline executives, the story is so engrossing that you’ll be hard pressed to put the book down. The author spent over four years researching and interviewing a wide range of people involved with the 146, including airlines and operators that flew this unique aircraft. He’s even summoned records from the Federal Bureau of Investigation (FBI) under the Freedom of Information Act (FOIA) for the tragic murder in the sky of PSA flight 1771, with never before seen images of evidence derived from over 300 pages of reports and interviews. Go behind the scenes and read the stories and see the details other books have overlooked, which makes the entire history of the aircraft and operations so fascinating. This book puts you front and center in the action.

    See publication
  • 16: Pictorial History of Cizeta Automobili

    Self Published

    This is the story of one man's attempt to take on Ferrari and Lamborghini in a race to build the ultimate super car. Journey down the path as notable former Lamborghini engineer Claudio Zampolli designs and builds one of the most outrageous sportscars of the 1980s. Partnered up with Academy Award Winner Giorgio Moroder to bring his dream to life, you'll experience the rise and fall of one man's attempt to build the ultimate sports car by the first new Italian sports car company in twenty five…

    This is the story of one man's attempt to take on Ferrari and Lamborghini in a race to build the ultimate super car. Journey down the path as notable former Lamborghini engineer Claudio Zampolli designs and builds one of the most outrageous sportscars of the 1980s. Partnered up with Academy Award Winner Giorgio Moroder to bring his dream to life, you'll experience the rise and fall of one man's attempt to build the ultimate sports car by the first new Italian sports car company in twenty five years. See every stage of construction, in addition to photographs and detailed information on the seven cars Cizeta Automobili ultimately delivered. Hobbled by dwindling orders, conspiracy theories involving local competitors, you'll be there when it all comes crashing down.

    See publication

Patents

  • Multilayer Framework Architecture and User Interface for Video Gaming Applications

    Issued 10,632,388

    The present disclosure is directed to a flexible architecture for video gaming applications. In some embodiments, the flexible architecture is platform agnostic and provides a continuous visual experience for players across different platforms while engaging them at different levels of play. The architecture provides user interfaces that facilitate access to video gaming applications in various ways that may include: via social networks or sites; via wall posts or via an online social…

    The present disclosure is directed to a flexible architecture for video gaming applications. In some embodiments, the flexible architecture is platform agnostic and provides a continuous visual experience for players across different platforms while engaging them at different levels of play. The architecture provides user interfaces that facilitate access to video gaming applications in various ways that may include: via social networks or sites; via wall posts or via an online social networking service that enables its users to send and read text-based posts; via mobile devices (iOS, Android, or Windows-based smart phones); or via dedicated game consoles. In some embodiments, the flexible architecture provides multiple levels of play options, which may include a peer-to-peer competitive challenge level for "core" players, a "casual" play level for play with friends with whom a player shares an affinity, for example, in a social network; or a "spectator" mode that permits non-players in a network to assist friends. In some embodiments, feed-based triggers may allow for greater rewards to players and ease of discovering games.

    See patent
  • Multilayer framework and architecture with variable video gaming capabilities

    Filed US 9,889,373

    Part of Boomerang, allows users to respond to posts on social networks and receive points/bonuses/positive/negative rewards within a game.

    See patent

Projects

  • Farewell DC-10 - Biman Bangaldesh Documentary

    When Biman Bangladesh Airlines retired the world's last passenger DC-10, they threw a going-away party that will never be forgotten, by flying S2-ACR "New Era" from Dhaka to Birmingham UK for a weekend of nine sightseeing flights before her very last flight back to Bangladesh to be scrapped.

    Filmmaker Brian Wiklem was with the aircraft the entire weekend and presents a feature-length film, “Farewell DC-10” which takes the viewer into the cockpit for every flight including the ferry back…

    When Biman Bangladesh Airlines retired the world's last passenger DC-10, they threw a going-away party that will never be forgotten, by flying S2-ACR "New Era" from Dhaka to Birmingham UK for a weekend of nine sightseeing flights before her very last flight back to Bangladesh to be scrapped.

    Filmmaker Brian Wiklem was with the aircraft the entire weekend and presents a feature-length film, “Farewell DC-10” which takes the viewer into the cockpit for every flight including the ferry back to Dhaka. The documentary includes numerous shots from the ramp, from the end of the runway, inside the passenger cabin, and from the cameraships that shot S2-ACR during flight. There are also a variety of take-off and landings viewable in a “choose-your-own-camera-angle” feature. This is your invitation to relive the epic retirement celebration that was befitting of a legend of the skies, the DC-10.

    See project
  • Lazarus: Resurrection of the Wolf (Cizeta Moroder V16T)

    -

    Restoration and first road test in over 30 years of legendary Cizeta Moroder V16T, the only badged Cizeta Moroder, and 1 of only 10 cars ever built.

    See project
  • The Good Years: A Blimpumentary

    -

    2017 marks a historic shift in blimp aviation as The Goodyear Rubber & Tire company retires the last of its iconic helium airships in favor of sleek new Zeppelin NT models. The Good Years chronicles the months, weeks and minutes leading up to the end of an era for one signature classic helium airship – the Spirit of America – from its historic last flights to private decommissioning and deflation.

    See project
  • Party Politics

    -

    Conceptual designer and producer of the project, setting overall direction and scope of the game ensuring that all key game features were developed.

    See project
  • AviNation

    -

    Developed the initial concept, game play, scheduling, and technology road map for the first game title at Checkpoint Studios.

    See project
  • Gran Turismo series

    -

    Initial SCEA publishing producer on the initial Gran Turismo game. Subsequently responsible for assisting with specialty exotic car licensing for Gran Turismo 2, 3, 4, and 5

  • UP!

    -

    Sr. Producer for multi-platform (PS3, X360, Wii) game based on the Disney-Pixar property. Responsible for overall project management, scheduling, working with the licensors, THQ marketing, QA, etc.

  • Ratatouille

    -

    Sr. Producer for multi-platform (PS3, X360) game based on the Disney-Pixar property. Responsible for project management, scheduling, working with the licensors, THQ marketing, QA, etc.

    Other creators
  • The Matrix: Path of Neo

    -

    Responsible for managing Animation and Cinematics outsourcing schedule, as well as managing licensor and publisher relationship (QA, marketing, sales, promotions).

  • Enter the Matrix

    -

    External producer for Atari, responsible for working internally at Shiny managing all publisher and licensor development related items.

  • Unreleased Mobile Game Hardware

    -

    Responsible for managing design and manufacture of wireless mobile game device, as well as content for the device.

  • John Madden Football

    -

    Responsible for schedule and team management of converting John Madden Football to a browser based game for EA's upcoming dot com service.

    Other creators
  • Running Wild

    -

    Publishing Producer on Running Wild

  • Jet Moto 2

    -

    Publishing Producer for Jet Moto 2 video game working with developer Singletrac. Also responsible for some track and game design.

  • Numerous SNES, Genesis, Game Gear, Gameboy, NES titles

    -

    Publishing assistant producer and Product Development Coordinator on a number of titles during the Sony Imagesoft days (prior to integration with SCEA/SISA/989 Studios).

    See project
  • Motor Toon Grand Prix

    -

    Publishing Producer on the first racing game by Polyphony.

Languages

  • English

    Native or bilingual proficiency

  • Japanese

    Elementary proficiency

Recommendations received

More activity by Brian

View Brian’s full profile

  • See who you know in common
  • Get introduced
  • Contact Brian directly
Join to view full profile

People also viewed

Explore collaborative articles

We’re unlocking community knowledge in a new way. Experts add insights directly into each article, started with the help of AI.

Explore More

Others named Brian Wiklem

Add new skills with these courses